![]() ![]() Language/Crude Humor: There is some mild language used in the game. The game is also coming to PC, though there is no release date for any platform.Drugs and Alcohol: There are no uses of drugs or alcohol I can recall, but you can buy sets of alcohol as gifts to give team members. Scarlet nexus developers series#Scarlet Nexus will be a cross-gen game, running at 1090p and 30 frames-per-second on the Xbox One and PlayStation 4, and 4K and 60fps on the Xbox Series X and PlayStation 5. The preview included some gameplay footage from the introductory section of the game, where Yuito layered single-button sword combos with attacks where he chucked construction materials and trucks at the shambling Others, and game menus indicated that using the two techniques together was clutch for increasing damage. Borrowing those abilities is visually evident by red tubes that appear over a soldier’s back during combat, which is part of the reason behind the name for Scarlet Nexus. The OSF soldiers are also also plugged in to each other through their own psychic network, meaning Yuito can instantly tap in and borrow the abilities of his squadmates in his party. Yuito can combine sword attacks with with telekinetic powers to hurl objects at The Others. PsyNet gives the Others Suppression Force, which protagonist Yuito is a member of, access to a lot psychic abilities for its soldiers. (If you couldn’t tell already, this game is very anime.) According to Anabuki, who previously worked on the Tales franchise, humanity’s brains act like their world’s version of smartphones, connecting to various apps or services via PsyNet. Why humanity’s brains are so damn delectable to the Others probably has to do with the crux of Scarlet Nexus’ reality: this alternative timeline has humanity discovering ways to harness our brains in lieu of electronic devices. The team shared that the Others rain down on the alternate reality city of New Himuka quite literally, as part of a fog-like “Extinction Belt.” They don’t understand speech, and are driven to consume human’s brains. “By combining the two things that seem to repel each other visually, we were able to effectively express to the players that the Others are kind of incomprehensible creatures,” Ochiai said. “While playing the game, we want players to deeply think of what it means to be alone and what it means to be connected.”Īs for the Others, the team found an artist who had never worked in games to create a feeling that mashed up organic and man-made objects. ![]() “In a society where everyone’s brains are always connected, what is loneliness?” Scarlet Nexus’ art director Kouta Ochiai said. The developers also hinted that the game will see protagonist Yuito Sumirage struggle with that always-on, always-inside-your-friend’s-head connectivity. But director Kenji Anabuki said the team is “definitely not just making another cyberpunk-inspired world.” They’ve created their own word - “brainpunk” - to describe Scarlet Nexus. The development team said Scarlet Nexus’ setting, the sprawling city-continent of New Himuka, is designed based on an aesthetic of ‘90s Japan meets some near future technology. ![]() During a virtual preview presentation held by Bandai Namco, the Scarlet Nexus team shared more about their design and motives. These monsters, known as the Others, helped the game stand out in my mind every time I see more of its drip-feed of trailers. A corset, bursting with flowers where a head should be, propelled on two high-heeled bird legs with a exposed spine tail it uses for whip. Goats and rams with twisting tubing shooting from their bodies. Enormous beetles with pieces of metal scaffolding for legs, and clay masks where their heads should be. There are a lot of mind-bending creatures in Scarlet Nexus, Bandai Namco’s upcoming character action game announced in May. ![]()
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